Senior Product Designer for Cross-device Experiences

Remote Redmond, WA

At Microsoft, we believe in the transformational power of design. Innovation only happens when we make things simple and fluid, and the UX disappears behind the achievements of our customers. That’s where you come in. We’re looking for a senior designer, who’s driven by empathy for customers, to help us build the next generation of experiences that will simplify how millions of our customers live and work digitally.

 

About the studio  

In the Experience Collective (XC), we believe in the power of a federated community to create and deliver holistic customer experiences and drive business impact at scale. A community that is made up of diverse styles, voices and views reflecting the diversity of our customers, and giving us the empathy to serve their needs. Nurturing and continuously evolving this culture is our shared​ responsibility because we create better products together. We believe designing in the open empowers us all to move fast and build inclusive experiences without seams.

 

About the team

Within the Microsoft Mobile Experiences design team (MMX), we create and connect engaging cross-app/device experiences that become a natural part of people's whole lives to profoundly and positively impact the way they work, live and learn. Together we will define how millions of people use and experience their favorite digital products across the platforms they love most. Come be a meaningful part of a growing team that values diversity of thought and recognizes everyone for their personal strengths and desires to learn and grow.  

Responsibilities

As a senior designer on our team, you’ll deliver modern, well-crafted, and seamless customer solutions through a collaborative customer-driven design process. You’ll provide strategic perspectives and ideas that will help shape the direction of company-wide investments in the cross-device space. You’ll work iteratively, scoping and prioritizing work across multiple projects. And most of all, you’ll be an advocate for the customer and champion industry-leading, inclusive, and human-centered design practices.

 

You’ll get to work closely with an interdisciplinary team to deliver the next generation of experiences for Microsoft's portfolio of mobile and cross-device offerings. You'll bring your design leadership skills working alongside your partners with optimism and a growth mindset. You are an alchemist of people, product, and process capable of drawing connections, simplifying, and creating clarity. A collaborative mindset and a willingness to cultivate effective relationships with various stakeholders across the company, both within and outside the design org, will set you up for success in this role. We want talented, passionate designers to help blur the boundaries between device categories. If that’s you, let’s go. 

Qualifications

Essential Skills, Experience, and Qualifications to apply:

  • Bachelor's Degree in Industrial Design, Product Design, Human Computer Interaction, or related field AND 5+ years’ experience working in product or service design  
  • OR Master's Degree in Industrial Design, Product Design, Human Computer Interaction, or related field AND 4+ years experience working in product or service design 
  • OR equivalent experience (e.g., experience using design thinking to solve problems). 
  • Proficiency designing in industry-standard tools such as Figma, Sketch, Adobe Creative Cloud as well as the Microsoft Office suite 
  • Work samples emphasizing individual design skills (portfolio review required)

 

Additional Skills, Experience and Qualifications not required to apply:

  • Bachelor's Degree in Industrial Design, Product Design, Human Computer Interaction, or related field AND 8+ years’ experience working in product or service design  
  • OR Master's Degree in Industrial Design, Product Design, Human Computer Interaction, or related field AND 6+ years’ experience working in product or service design 
  • OR equivalent experience (e.g., experience using design thinking to solve problems). 
  • 4+ years’ experience shipping games or products and/or delivering to customers as a result of an end-to-end design process. 
  • Experience leading projects and v-teams, mentoring interns and early in career designers, and familiarity with screening and interviewing fresh talent